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There are special moments that are called "Brotherhood moments" or "Bro-Mos." During brotherhood moments, the player will experience the harsh side of war and confront the death of a squad member and friend; these are special sequences that will occur rarely throughout the game. It's your decision as squad leader to order your squad members around; many a time you may bear witness to a fellow soldier's death. At this time, the game will take over and present a small slow-mo sequence wherein you hold the falling solider.
The game is very detailed. Your squad member could completely lose a limb or an arm, and die in front of you. These moments will haunt the player's character throughout the game at various points, but never hinder the gameplay. If you are able to get a perfect grenade kill on an enemy solider, you will see that in slow-mo, all this lending a cinematic feel to the game.

The game runs on the Unreal 3 engine. However, unlike other Unreal-based games, this one is bright and scenic. If you see the screenshots, the game looks really good and the details are commendable. But we can't talk graphics until we actually play the game.
There is a lot more to Brother's in Arms: Hell's Highway. But as of now, we have very limited info. We will try to give you more information about this must-play title as soon as possible. Meanwhile, for more information, you can visit the homepage here. Keep watching this space for more info on Brothers in Arms: Hell's Highway.
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