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The PSP is a superb gadget; I've enjoyed having it by my side for the past two years. Music, Movies, Browsing, and Games -- it's the perfect travel companion, the perfect sidekick. If I were Turkish, the PSP would be Tommy (reference: Snatch), but for the past few months, I haven't been finding much use for it. Apart from the odd game, nothing was really exciting. Then along came a god and the PSP was up and kicking: God of War is the killer app for the PSP, the game that will keep you hooked on it for hours. It's a great package with tons of replay value and loads of extras!
The Plot
The game takes its place in time way before the original game; Kratos is under the gods' debt, and is running errands for them. The gods have promised Kratos to rid him of his nightmares, the nightmares that have been haunting him ever since he was tricked into killing his own wife and child.
It all starts off with Kratos fighting the Persian army in the city of Attica. The Persians have launched an attack, and it's up to Kratos to defend the city. After defeating the Persians, Kratos demands that the gods rid him of his nightmares, but he witness something the Gauls (from the Asterix series!) always feared -- the sky falling. Yes, the Sun Temple of Helios is brought down to Earth, which leads to darkness all over the planet. Morpheus, the God of Dreams, is responsible; it is up to Kratos to find Helios.

The plot is nice. It's quite similar to that of the other God of War games; there's a good bit of twists to it, which keeps the game interesting. The plot thickens, as it were, once you restore the Fire Steeds in the Sun Temple; they lead you straight to Hades, the Underworld. Throughout the game, Kratos can hear the sound of a flute; it's later on in the game that you realize what the sound is and how important it is to the plot.
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