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I still remember the good old days of NFS II SE, now that was a racing game. It was an arcade game with no obligations to reality, it was just awesome. I still remember playing it for hours, and year after year, NFS just kept getting better with Hot Pursuit, Porsche, and so on. But the new generation of NFS games received mixed reactions. Some people love the new underground series, some hate it. Everybody loved Most Wanted (MW), again Carbon was disliked by all, as I said, many mixed reactions.
The latest entry in the series called Pro Street is a good game, it's innovative, but at the same time misses out on so much. The game has taken a break from the "chasing cops" scenario and gone for a more professional outlook.. Let's read on to know more about it

Plot Summary
The new generation of NFS games, right from NFS Most Wanted, have always had a decent single player plot. MW executed its plot perfectly with great presentation and loads of video game drama, but the plot started degrading in every new title.
The plot in ProStreet is boring. The protagonist is called Ryan Cooper, and his goal in life is to beat Ryo. Ryo is a big-shot in the world of legal racing who treats Ryan like dirt in their first encounter. So the plot goes like this -- Ryo is the spoilt, popular kid, and Ryan is the struggling, unlucky boy with big dreams; he has to beat a gazillion races to be able to compete against Ryo.

There are a few start-up girls, with minimum dressing to add some glamour to the whole scenario. The only thing missing is an old trainer named Mickey and we have yet another under-dog story. The plot is blah; the intro cut-scene was as plain as Himesh Reshammiya's music. So all you have to do is beat many racers, and finally go one on one with Mr. Big-shot Ryo. The plot is uninteresting and has mediocre presentation.
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