Definitely one of the best games that have come out this year
Excellent gameplay, great visuals, superb soundtrack, exciting multiplayer
Dumb AI, technical glitches, PC version runs in DirectX 9.0 mode
Expert Rating :
Expert Review
The first Crysis was a brilliant game. Not only was it the best-looking game ever created for the PC, it also had excellent gameplay thanks to the powerful Nanosuit, which brought a new twist to the traditional first-person shooter genre. It was followed by Crysis: Warhead, which was more of an expansion pack but added a touch of refinement to the action, while managing to look even better. With such an impressive predecessor, Crysis 2 understandably had a lot to live up to and was one of the most highly anticipated games of this year. Unable to resist the temptation, we pre-ordered our copies as soon as they were put up on sale, and now that we have finally seen what the game has to offer, here is what we think about it.
Story Note: May contain spoilers
The city of New York is under attack from a virus and an alien race called the Seph that is wiping out the population. A team of soldiers working for Crynet Enforcement and Local Logistics (or C.E.L.L) is sent to clear the mess. You are a soldier in the United States Marine Corps Force Recon and your team is sent to rescue a certain Dr. Nathan Gould in New York, who is known to have information on how to destroy this alien race.
Your submarine is attacked by the aliens and the rest of the crew is killed, and you are supposedly the only survivor (although barely alive yourself). You are found by Laurence Barnes, a.k.a. 'Prophet' from the first game, who himself is affected by the virus and is about to die. He gives you his suit and trusts you, Alcatraz, for finding Gould and help save the city, and that's how the game begins.
The plot in Crysis 2 is a lot stronger than it was in the first game. Also, unlike the first game, where the Nanosuit was merely assisting you in your quest, in this game it is all about the Nanosuit and you feel more like you are assisting it in fulfilling its mission. What it is and how it does that is for you to find out, but we personally found the story to be a lot more interesting this time around.
I've just finished Crysis 2. I played this alongside Crisis (1) - obviously on a separate machine. What I really liked about Crisis 1 is:
1) the size of the maps - you could go just about anywhere allowing you to modify your play to the situation. - you could swim - drive boats, vehicles, VTOL's - there was a lot of variability in the tactics that one could use.
2) The right amount of video - and chatter - not too much + it was great being able to shoot down 'copters that added another dimension to the game
3) you could drive a tank and participate in a tank battle.
4) you weren't spoon fed the story line.... and I could go on.
I was looking forward to at least this level of multidimensional play in Crysis 2 - what we got was a through back to the older game plays where you are spoon fed the story line in endless chatter and videos that were WAYYYYYYY tooooo long - and you were led by the hand through tiny maps that allowed no variability in attack or tactics. When I tried to swim at the lighthouse I kept being swept back to the shore. The tank - was a ride where I could not drive the thing. And that sequence lasted about - what - 3 seconds!! - there was nothing to fly - you could not shoot down any enemy aircraft - this was just a dumb alien point and shoot. What takes the croak is that the AI is really - and I mean really bad - I had aliens running in place, running in circles and just standing there waiting for me to shoot them - I could do better an a mid west arcade game. - I couldn't believe how quickly this game ended - I really think the developers just got tired - their coffee finally ran out and we are fed some line about that it's not over with the ceth - god I hope that if crysis 3 comes out that the developers return to the jungle /' mountain venue (not another city - PULLEEZE) Where you bring back the incredible whole world feeling of crysis 1.
And now here's the kicker - I'm well ovever 58 years old and have been playing online games - probably since most of you were born. - this game (if one can call it that) was a total piece of cake - so pleeeese next time 1) bigger more diverse terrain/water maps 2) develop AI that really means it and 3) how about an option where you can turn off all the inane chatter and less video....
Thank you - I would award this game 2 stars out of 5 and those would be brown dwarfs (for those of you who don't know what a brown dwarf is - it's a failed start)
Excellent game,i dont know what people are complaining about.The graphics are way better and much more optimized even if the games only running in dx9 mode.Why do you want the game to max out your hardware just for the sake of it!
-About the AI,yes i did find the AI a little too dumb at times,especially the aliens.They just keep roaming about in circles or stand dumb at times,im playing with the v1.1 patch and no the problem hasnt been fixed as yet.Its still a great game though,the AI glitch occurs rarely and mostly with the normal ceph.
Yeah the AI is a little dumb but only on accasion.. otherwise they are very good at flanking you and using cover to take you out.. the human enemies are more or less intelligent.. but the aliens act really dumb at times.. I think that a patch just came out to fix these issues..
Having mostly encountered humans till now, I can say that there has only been one case where they stood in place and fired. Otherwise they try their level best to find cover and then flank. The aliens that I have seen just keep on jumping off ledges - fast but not deadly. But I dislike the fact that I need to either take a head-shot or empty my mag into a human to get him down. :|
@churan: omg dude! u figured it out all by yourself. :) congrats..
again to reiterate my point, without churan's expert comments (relatively ofcourse), i am still to find massive evidence of bad AI in the content i have played till now..
flattering, very flattering indeed i must say.. apparently my popularity precedes me even here.. anyways, threats don't sit very well with me.. so: Oh, I've chosen my words carefully, Churan. Perhaps you should have done the same!
You mentioned that the game can run well on a 9800GT but you dint mentioned the resolution.
I'm asking because I have an 8800GT and wanna play the game at 1600X900 which is my monitor's native res. Will it run smoothly?
I think you will have to dial down the details to a minimum, but even then you probably won't get 60 fps. Try and turn down the eye candy in the 1280x720p resolution till you get 60+fps.
I was playing it at 1920 x 1080. I'm uncertain about 8800GT. You will have to select a lower resolution than what your monitor supports. A GPU upgrade is highly recommended, not just for this game but if you wish to play future games as well.
I'll give it a try. Low settings at 16X9.
Can't think of a GPU upgrade cuz i'm in a transition phase (school to college) and I i'll have to upgrade my Conroe as well(or it will bottleneck any newer card).
thanx for the replies guys :)
multiplayer is awesome !!!!!! i couldn't sleep the whole night yesterday :D i rate it 9.5 out of 10 for this game ( considering some glitches ) nd am getting bout 30fps in my xfx 8600gt overclocked which is pretty decent ..... but i would recommend a quad core processor, atleast 4 gb ddr3, a high end graphic card with gddr5 etc nd last but nt the least a big 26 or 24 inch monitor with 2.1 or 5.1 speakers ( am using altec vs 4121 2.1) :)
Good review. I think the gameplay in this game was much better than the original. However I do not agree with the graphics part. Crysis and Warhead, on a powerful enough PC would look a lot better than Crysis 2. I guess it is because of this weaker graphics does the game run so well on older hardware.
I agree, Crysis and Warhead look much better even at the gamer settings than Crysis 2 does maxed out. In fact, Bulletstorm's buildings have a lot more details than ones in Crysis 2, where they just look like texture mapped polygons. Then again, I'm glad to hear that the game gets engaging in the latter half. The KLPD graphics and a boring first half made me quite the game after 30 minutes of playthrough. Thanks to this review, I'll get back to the game and finish it.