• Why You Shouldn't Buy NFS: Shift 2 Unleashed (PC)

    Why You Shouldn't Buy NFS: Shift 2 Unleashed (PC)

    Nachiket Mhatre, Apr 02, 2011 1000 hrs IST

    Because it's utterly unplayable and in dire need of a patch

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Expert Review

A good part of the Techtree editorial team consists of gamers, and just like the rest of this country, we all unanimously love the racing genre. If you have been a regular in the gaming section, you already know of my love for both Arcade and Simulation disciplines. A good game, however, transcends all trappings of genres, because when the developer gets the formula just right, the game is bound to leap past the barriers of sub-genres and appeal to anyone with good taste. But a lot of the contemporary games got the plot wrong. Games like F1 2010 couldn't make up their minds if they were arcade or simulation, and ultimately ended up picking the worst from both the genres. As for Gran Turismo 5, it was too little, too late and somehow managed the peculiar feat of looking rushed despite being in development for six years.

But not all hope is lost. There may not have been any decent racing simulators after Richard Burns Rally or the online ones like rFactor and Live for Speed. The recent past saw some good quasi-simulators like Forza Motorsport 3 and Need for Speed: Shift. While there are many quasi-simulators that aren't accurate, the idea is to lean towards being fun - striking a fine balance between reward and realism. While NFS: Shift wasn't the most accurate simulator, it's one of the few games out there that could show you why a Lotus Elise is better than a Porsche Carrera, and what makes enthusiasts prefer the Pagani Zonda F over the Lamborghinis and the Ferraris of the world.

Shift captured the essence of each car - things like the sharp steering response and the pivoting agility offered by the small wheelbase of the Lotus, and the ability to show the difference between the lack of mechanical grip at slow speeds and a gradual increase in high speed grip generated by massive downforce of a lightweight Zonda F. In short, Shift was nothing short of awesomeness. It's no surprise that Need for Speed: Shift 2 Unleashed was the one game I looked forward to this year. We haven't really got a review code yet, and neither is the game officially available here, but a few dollars for a pre-order (PC version) didn't hurt anyone, especially when the game's awesome enough to be worth it.

Unfortunately, I was wrong. I jumped the gun despite knowing the history of the last NFS release, which shipped with traction issues and glitches in Nvidia PhysX that pretty much made the game unplayable; at least until the damning bugs were fixed through a patch a good while later. Shift 2 Unleashed is no different. The original plan was to review the game over the weekend and publish it subsequently, but the very idea of a review is to help you, the reader, make an informed purchase decision. Although what you're reading right now does not constitute a review, this will definitely help you make an informed decision as a buyer. The decision not to buy the PC version of Need for Speed: Shift 2 Unleashed till the developer gets off its ass and rolls out a patch or two.

The PC version of Shift 2: Unleashed has a singular damning flaw that makes it impossible to play the game. For some inexplicable reason, the Xbox 360 gamepad for PC, which worked perfectly in the last Shift game, makes it nigh impossible to play the game. The problem lies with an abysmally non-linear analogue stick sensitivity response curve that makes the steering practically a digital on/off affair, which as you know, sounds the death knell for a game like this. No amount of tinkering with the gamepad sensitivity settings could make the game playable, so I have no choice but to optimistically assume the game works well with the steering wheel.

Yes, I said assume. The reason for my conjecture is the fact that not long ago I sold off my trusty Saitek steering wheel - rather imprudently, I must add - to buy a more expensive Logitech gaming wheel. When we asked Logitech to send us its latest G27 steering wheel for review, we got one that was DOA. Turns out, almost every other Logitech gaming wheel across the planet tends to die inexplicably. To put this into perspective, that's something worth a good part of a month's salary conking off just like that. A few weeks, and a zillion follow-up calls later, a Logitech rep tells us there won't be a replacement wheel coming our way. Ever. Turns out, Logitech has pulled the entire range of wheels out of the Indian market.

A quick glance at Logitech's Indian portal confirms this with the gaming wheels being conspicuous with their absence. That isn't surprising considering how costly it will prove for Logitech India to replace each wheel (several times over its warranty period, I must add) when you factor in the prohibitively expensive import duties. Yes, you can still buy one from the gray market, but that's without warranty for something whose reliability record makes the Xbox 360 console look as reliable as an AK-47 belonging to a German drill sergeant in comparison. Is it worth the risk? Hell no! Not at that price.

Believe me, I have thoroughly searched the market and conclude that it's nigh impossible to procure a decent (non Logitech) wheel locally. Importing one is a costly affair and has the same warranty issues. An average Indian gamer then has no choice but to stick to the de facto gaming standard of the Xbox 360 controller, which, by the way, makes Need for Speed: Shift 2 Unleashed downright unplayable. Although, we haven't been able to test the game with a gaming wheel, early reports on the Internet suggest that it's the same story all over again. It's surprising for a game to ship with such a fundamental glitch. This makes one wonder if they beta test game at all these days.

For all we know, it's only the PC platform, which usually gets ignored, that may face these control gremlins. There may be nothing wrong with the console versions, but we can't say that for a certainty till we have the console review code in hand. So the smart thing to do right now is to stay put and either wait for PC patch to arrive, or watch this space till the time the trolls at EA decide to wake up from their slumber and send us a review code - preferably one where the gamepad makes you look less like a spastic experiencing a stroke, and more like Sebastian Loeb dealing precise inputs in the smooth analogue goodness that we expect from the Xbox 360 controller.

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Discussion Board
(21) Comments
Alanamp
,Buenos Aires, on Oct 25, 2011 12:15 AM
It's very easy, you only have to configurate the sensivities and dead zone for your stering wheel, Best game with steering wheel that I played ;)
Jeff Perry
,New Tripoli, on Jun 16, 2011 11:01 PM
It's unplayable with the Logitech wheel as well. Wake up EA! Get a patch out to fix this darn thing.
Arkyn1
,New York City, on Apr 03, 2011 01:01 AM
Um, this isn't a review of the game. In fact, this isn't a review of ANY game. This seems to be a combination of you regaling us with your ability to namedrop titles you have seen and (I will assume) played, followed by a rant against Logitech wheels and the Logitech Indian portal. You wrote 9 paragraphs, only ONE of which actually had anything to do with the game, and I quote: "The PC version of Shift 2: Unleashed has a singular damning flaw that makes it impossible to play the game. For some inexplicable reason, the Xbox 360 gamepad for PC, which worked perfectly in the last Shift game, makes it nigh impossible to play the game. The problem lies with an abysmally non-linear analogue stick sensitivity response curve that makes the steering practically a digital on/off affair, which as you know, sounds the death knell for a game like this. No amount of tinkering with the gamepad sensitivity settings could make the game playable, so I have no choice but to optimistically assume the game works well with the steering wheel." End-quote. You tested a driving game with an xbox controller for about 5 minutes, and hey presto, it's a terrible game because your thumbs aren't enough to control a car you didn't take the time to set up? So tell me, when you played Shift 2, did you have all the aids on? And the handling set to Easy? And did you try and drive the car from that console-lover's view, the outside-the-car-3-meters-up-and-4-behind-view? And about the game itself: the graphics? The sound? The interface? The online components? Anything to say about those? You sound like a whinging child, one who, because he cannot be an immediate success, sits in the corner, pouts and blames the world for his troubles. Rule #1 in PC racing games was, is, and always shall be: Never review a PC racing game unless you have a wheel. You couldn't get a wheel (or at least, by your admission, one that functioned). You shouldn't have reviewed anything. Oh, wait... you didn't. And just as an aside, I have also played many driving games on the PC, starting with Indianapolis 500 and the original Need for Speed and Test Drive games (before there were wheels for PCs). And yes, I have a copy of Shift 2 Unleashed, AND I use a Logitech G25, which has had no problems since I bought it. I find Shift 2 to be quite easy to drive, and if some time is spent on it, cars can be set up to handle very well. The graphics are on a par with Shift, which is not bad at all, the sound is good, the interface, while good, is a little clunky on a PC (probably due to compromises creating a UI for consoles and PCs) but usable, and online there are a few good races, no noticeable lag on-track, but sometimes loading times for online races can be long, possibly due to lag, or players entering or leaving after the timer winds down. In closing, I have one thing to say to you: grow up. You are supposed to be a professional. Get the proper tools, the proper attitude, and review what you are supposed to review without all the personal editorializing. You'll be a better writer for it.
chetan
,mumbai, on Apr 03, 2011 02:07 AM
Arkyn, are you on drugs? This is not a review, but a feature. But, I can understand since you seemed to have stumbled over from google and aren't a regular reader. Because, if you were one, you'd know that this website has a bad design that clubs features wrongly into the review section.
The Banat
,aka Mr. Anthrope, on Apr 04, 2011 11:38 PM
*initiates slow clap*
F0o0Len
,here, on May 03, 2011 08:16 PM
Bump Bump
dishum
,dishum city, on Apr 16, 2011 10:27 AM
What patch? I agree with Arkyn1, this is a stupid article. Nachiket, stop whining and start writing better. And learn to face the facts. Logitech are not the only vendor making gaming wheels. If article title is about the game, talk more about the game, not about how you got jacked off by some stupid decisions by a third-party vendor totally unrelated to the game (they obviously make money out of fools who are willing to spend a month's salary on a gaming accessory that has a unreliable history). This is the reality of gaming in India, that gaming accessories are too costly, mostly older generation and having unreliable replacement/warranty agreements. Face it, move forward, and if this is the kind of "review" you like to post, then get some new game from the gray market, borrow the gaming accessories from a friend or colleague, and post your claptrap on your own blog. I am still waiting for the day when some gaming site in India will be able to compete with the likes of IGN, PC Gamer, Gamespot, etc (which themselves have a few bad articles once in a while, but are more reliable than these so called "Indianized gaming reviews". TechTree editors, we're watching you -- grow up!!!
dude
,kochi, on Apr 07, 2011 01:36 PM
Hmm.. tried out the game myself on my friend's Alienware ALX. That rig seems to have no problems handling the game at ultra details- but I'm pretty sure that I'd have to turn off the post processing if I want it to run on my laptop. Anyways, it's the same old- the cars handled much better in the older Shift. Sure, there are new cars in here and they have upped the eye candy- but the cars handle quite unpredictably. Played it first with the keyboard- the handling was like on-rails in the Full Assist mode, but became more forgivable when I turned Steering Assist off. Didn't like it at all when I tried it out with his Logitech Momo Racing wheel. I felt that I was driving a slushy Hyundai Accent instead of a razor sharp Pagani (which I was driving in the game). Wish EA paid more attention to the core physics instead of tweaking the eye candy (which, in my opinion was unecessary as the old Shift still looks fab). Overall, somewhat dissapointing.
Ritesh
,Delhi, on Apr 04, 2011 12:24 PM
I've tried with the keyboard.. the controls are a little sluggish with respect to response but other than that if you tweak the Game settings to allow assists, the cars handle just fine... Though there is a steep learning curve.. The controls were a lot more responsive in Shift..
dude
,kochi, on Apr 04, 2011 01:42 PM
Hey thanks for that info! Pretty sad- it was enjoyable driving in the old Shift even with the keybard with the assists turned off. Doesn't seem so in this case...
Alvaro
,Miami, on Apr 03, 2011 09:55 PM
Sad, but true. I got Shift 2 for the PS3 and it's terrible with my wireless Logitech wheel. I've had the wheel since GT5 came out, and on that game it feels great. It really gives you the feeling of driving a tight, responsive sports car. On Shift 2 if feels like I'm driving an old Cadillac that I have to continuously fight to keep from zig-zagging out of control. I've spent hours fiddling around with the Sensitity settings but I've managed to make only marginal improvements and only in certain cars. It's very frustrating, especially since I was looking forward this game as a long-term successor to GT5. Well, it's no GT5, that's for sure!
Arkyn1
,New York City, on Apr 03, 2011 06:55 PM
1. I didn't "stumble over" from anywhere. Google may help with a search, but it does not determine what I click on. And as far as this being a "feature" and not a "review", why is it tagged as such, so expertly, I might add, that it comes in AT THE TOP of a Google search for "shift 2 unleashed pc review"? It was in the News section, and guess what? Reviews are NEWS. 2. The "feature" clearly has the words "EXPERT REVIEW" writ large above the text. Silly American me, when I see those words, I think something is actually being reviewed. 3. "Review" or "feature", this "article doesn't "feature" anything except a rant against the socio-economic and bureaucratic problems associated with obtaining functional controllers from Logitech in India. 4. This "article" is badly headlined. To be accurate, the headline should read "Why You Shouldn't Buy Any PC Driving Game If You Live In India", or, more succinctly "Why Indians Shouldn't Buy Any PC Driving Game", or, more to the actual point of this "article", "Why Won't Logitech Supply Indians With Good Controllers?". My opinion still stands.
Gamer
,Bangalore, on Apr 02, 2011 05:50 PM
Absolutely true.. Nachiket Mhatre.. Worst game.. Shift is much better than Shift2. Played yesterday for 15 mins.. and simply uninstalled. Why come such a big mistake is never been rectified even by EA.. The first game flaws should be rectified in the later releases..
Nachiket
, TechTree, on Apr 02, 2011 08:44 PM
Shift too had physics issues at launch, but it transformed into a great game after patching. However, Shift 2 has fundamental control issues that render it unplayable. I haven't seen a AAA game so broken at launch, as this one. The worst part is that most retailers here simply do not accept returns.
Deepak
,Chennai, on Apr 03, 2011 04:06 PM
Ya very true...did u guys see the release videos of the game...some real life race drivers are playing the game and apparently they are also struggling...wonder why such difficult games are made...do even hard core gamers like to play such stuff?
Reg NBS-SEO
,Courteany, on Apr 03, 2011 01:17 AM
I'm with Arkyn1. Get the equipment before you try to test.
chetan
,mumbai, on Apr 03, 2011 02:21 AM
You say that because you're a Canadian, and Canada has always been America's little bi1ch. Jokes aside, the yanks and the lumberjacks can't be expected to relate to a very typically Indian problem - the abject lack of steering wheels back here. The feature (and not a review) dwelled on Logitech pulling out its wheel from the Indian market, because that leaves us with no choice but to import wheels. Even the most determined racing game enthusiasts in India, find it futile to wrestle with the sadistic red tape and prohibitively expensive import duties that entails. That's why the ability to support the Xbox 360 controller is paramount for an average Indian gamer. Therefore, this article may not make sense for a yank spoilt with choice for gaming gear, but for an Indian gamer who has nothing but the Xbox 360 controller, this article will have saved him/her a lot of money.
Chris Martine
,Toms River, on Apr 03, 2011 01:09 AM
So once the patch is in place it`s AWESOME ! Do we trash our PC s or Computers just because they need an update or a patch?? I DON`T THINK SO !!! Come on guys,let`s face reality here rather than over reacting,totally freaking out and jumping ship on an otherwise great gaming experience. Nvidia GPU s and graphics absolutely ROCK !!!
dude
,kochi, on Apr 02, 2011 03:44 PM
Okay, I know that racing sims (or quasi sims) are best enjoyed with a racing wheel, but as you rightly said earlier, there isn't anything worth buying in the market. So..*ulp*... is it any good with the regular keyboard? I'll be using my laptop to play this for a while.... It's been quite a while since EA has been giving PC gamers the royal end of the stick. Sure, NFS HP was fun, but the part where the graphics didn't recieve any AA love wasn't. And hey, did a patch come out for NFS HP where it's enabled?
Nachiket
, TechTree, on Apr 02, 2011 03:55 PM
Actually, I didn't even bother testing it with the keyboard. Almost all recent racing games expect you to have an input device with analogue X and Y axes. Besides, it's pointless to use a digital input device for racing games like these, where smooth analogue inputs matter. Doing that is just as futile as trying to drink soup with chopsticks. Some games, however do feature the ability to dampen and interpolate the digital keyboard inputs into analogue approximation, but that's not how I roll. I'd rather wait for a patch than go down that road. Although see if you can reply with how you fared with the keyboard.
dude
,kochi, on Apr 02, 2011 06:38 PM
I didn't get a copy yet- well, I was going to grab a copy off Steam when I happened to your article. Hmm... maybe one of my friends might have gotten a copy already.. I'll buy it only after trying it out on their rigs anyways... Thanks for the article dude- you just saved me some dough!!

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