Would it not be wonderful to play all recent games without worrying about the price or about whether or not they'll run on your system? Well, that's exactly what is going to happen as 'Games-on-Demand' service powered by cloud-servers is set to arrive on June 17 at the E3 Expo in June. At the ongoing GDC 2010 in San Francisco, Steve Perlman and Mike McGarvey, the founders of OnLive have announced
the subscription plans for the service for PCs and Macs - though only for the US. The service's date of availability with subscription plans for Europe region is yet to be announced.
Last year's Game Developers Conference (GDC) 2009 saw OnLive, a Cloud-servers based games on demand distribution service that managed
to drop the audience's jaws. OnLive is a 'Games on Demand' service powered by Cloud-servers and based on subscription model. Once subscribed users get access to the vast library of games, they can instantly play them via Internet on their PC, Mac or TV. Users don't have to worry about system compatibility and installation of the game with OnLive. OnLive creators promise 720p HD quality video gaming experience to gamers.
Pearlman in the blogpost at official OnLive blog wrote that, "Initially, we'll be offering the OnLive Game Service for PCs and Macs through a small browser plug-in. Later this year, we'll announce the public availability of the MicroConsole TV adapter." Till then you can make best of this service through the keyboard and mouse.
For US citizens OnLive service would be available at $14.95 per month subscription fee. Subscribers will get access to the vast library of popular games and at the launch Assassin's Creed II, Metro 2033 and Prince of Persia: The Forgotten Sands title would be available to users. The subscription fee is also inclusive of following OnLive-exclusive features: instant-play free game demos; multiplayer across PC, Mac and TV platforms; massive spectating; viewing of Brag Clips video capture and posting; and cloud-saving of games you've purchased - allowing you to pause, and instantly resume from anywhere, even on a different platform.
Of course you'll be able to create gamer tags, profiles, friends and even chat with them -all in live video. And OnLive claims it to be the first instant video-based social network. OnLive has come up with special pre-registration offer
in which three month's subscription fee will be waived and free access to game demos, video profiles and community features would be offered. Subscribers can gain direct access to newly released games and all time popular games for purchase and/or rent it from the menu. Game prices would be announced along with game release.
We don't know if OnLive creators will make this service available to rest of the world due to one major issue - Internet connection. Expect more details about OnLive at E3 Expo in June.